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Ba-Bomb!
Platform:
iOS & PC
Developer:
Keith Erickson / Studio Piņa
Role:
Game Design, Art, Programming
Status:
Released
Notes: Ba-Bomb! is the sequel to my Flash game Bombin', and is probably the biggest and most polished game that I made at Studio Piņa. Ba-Bomb! includes 5 game modes, one of which is a puzzle/RPG hybrid!
If you're interested in reading more about the development of Bombin' and Ba-Bomb!, check my blog where I've written up a 6 part retrospective about these 2 games.

Ba-Bomb!: Lessons Learned - Part1
Ba-Bomb!: Lessons Learned - Part2
Ba-Bomb!: Lessons Learned - Part3
Ba-Bomb!: Lessons Learned - Part4
Ba-Bomb!: Lessons Learned - Part5
Ba-Bomb!: Lessons Learned - Part 6

Below are some samples from this game:

Screens:
babomb babomb babomb babomb babomb

Characters:


Useful Links:

Play Bombin'
Get Ba-Bomb! for iOS
Get Ba-Bomb! for iPad
Get Ba-Bomb! for PC
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All content © Keith Erickson